![]() Q: How come I report this clearly AFK player and never get reporter feedback?Ĭurrently, reporter feedback only works when the reason why a player was punished is due to text/voice toxicity. Our exploration is continuous against developing our other VALORANT features (like new ways to track and reward Agent progress, player behavior tools, different ways to collect in-game items)-all to measure what makes the most sense to prioritize based on what serves the most players and has the most long term impact on game health.More directly, this exploration has helped us discover how we might use some of what we've learned to help improve observing in matches as well as evolving our live esports broadcasts. ![]() We know this is a frequently requested feature from all types of players. The shortest answer today is that there is no plan for a player-facing version of a replay system, as of now. Shortly after VALORANT’s launch we told you we were very much interested in exploring the feasibility of an in-game replay system to discover the best possible execution given a wide range of potential uses. Q: Any updates on a possible in-game replay system? That being said, the work behind a potential system is currently in our backlog mostly due to prioritizing other in-game changes, as well as exploring more comprehensive ways to bring it to VALORANT. ![]() We are definitely as excited about this idea as we were the first time we talked about it-initially targeting gifting by the end of 2020. Q: Are you still working on a Gifting system? It's still a work-in-progress, but we see its potential in a space where teams will have planned plays and Agent compositions for various maps-or maybe they just want to avoid yay's Chamber on Bind. That being said, we do believe a map pick/ban system is worth exploring in an environment fit for complex team strategizing like our planned tournament mode. This is not something we're currently planning for regular Competitive queue play, because at this time we really want to reinforce learning how to play all maps (instead of always avoiding specific ones). Q: Now that there are 7 maps in the rotation, will you be adding a map pick/ban system?
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